Argamassa de Assentamento e Revestimento

Nossa Argamassa de Revestimento tem resistência e qualidade de quem busca sempre o melhor para o consumidor. Seu fino acabamento exclui a necessidade de chapisco masa corrida ou gesso. Com ótimo desempenho e rapidez, basta adicionar água e está pronto.

Argamassa Colante AC III

Argamassa de alta adesividade, flexibilidade e resistência para áreas, internas, externas porcelanatos, granitos, pastilhas de vidro e assentamentos sobre outro piso

Argamassa Colante AC II

Indicada para assentamentos de Cerâmica e azulejos e paredes de área internas e externas.

Argamassa Colante AC I

Indicada para assentamentos de Cerâmica e azulejos e paredes de área internas.

Animator

Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a Animator to join their existing talent pool on creating iPhone games in a new production studio. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. Previous hit iPhone games include - Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar 1& 2 - just a few of the 300 games that Gameloft has created since its inception.

Must-haves/ know-how:

  • Be on top of your game
  • Love video games inside & out
  • Excellent eye for quality 3d artwork
  • Proficient in 3D Max (experience in Character Studio);
  • Excellent animation skills and expert on character animation
  • An exceptional understanding of human and non-humanoid anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Ability to make low poly meshes and low-resolution texture
  • Strong fundamental understanding of the basic principals of animation (posing/rhythm)
  • Ability to work as a team player with designers, developers and producers

You'll earn brownie points if you have:

  • Former work experience on 3D iPhone games
  • Former work experience in the gaming industry (5-7 years) and with AAA titles published.
  • Former work experience on creating 3d animation
  • Familiar with nextgen asset production pipeline
  • Solid background in academic drawing, traditional arts, sketching and/or illustration.

All candidates should expect to take a short assessment test.

3D Environmental Artist

Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a 3D Artist to join their existing talent pool on creating iPhone games in one of our production studio. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. Previous hit iPhone games include Oregon Trail, Hero of Sparta, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar 1&2, just a few of the 250 games that Gameloft has created since its inception. As a key member of the development team, you'll work with game designers and concept artists to creating immersive and compelling 3D game environments.

Must-haves/ know-how:

  • Be on top of your game
  • Love video games inside & out
  • Excellent eye for quality 3d artwork
  • Proficient in 3D Max, Photoshop, zbrush or other 3D software.
  • A keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Good understanding of scene composition, color and atmosphere
  • Ability to model and texture high quality low-poly environments
  • Familiar with current Gen Graphics
  • Ability to create textures for use with various shaders (specular maps, normal maps, etc.)
  • Good sense of volume, lighting and materials
  • Ability to give precise and constructive feedback on 3d game arts
  • Ability to work as a team player with designers, developers and producers

You'll earn brownie points if you have:

  • Former work experience on 3D iPhone games
  • Former work experience in the gaming industry (3-5 years) and with AAA titles published.
  • Former work experience on creating 3d artwork
  • Familiar with nextgen asset production pipeline
  • Former work experience on providing 3d art directions on console, iPhone, mobile games!
  • Solid background in academic drawing, traditional arts, sketching and/or illustration.
  • Specialty in 3D graphic design used as the basis for 2D and compatible platforms

All candidates should expect to take a short assessment test.

3D Game Designer

Gameloft, an international publisher and developer of video games for mobile phones and console, is seeking gifted Senior 3D Level Game Designers to join their existing talent pool on creating games for iPhone and mobile phones. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. Previous hit iPhone games include Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar 1&2 - just a few of the 300 games that Gameloft has created since its inception. As a key member of the development team, you'll take charge of the initial concept and game design directly through final delivery.

The Nitty-Gritty:

  • Design game, level layouts and gameplay content for First Person ShooterComplete benchmarking & competition research
  • Communicate with a team of artists and programmers to ensure creative vision is fulfilled
  • Collaborate with design team to produce innovative ideas for new concepts, existing design issues and work to meet deadlines
  • Effectively receive and provide constructive criticism

Must-haves/ know-how:

  • Successful developed and shipped AAA titles as a level designer
  • Expert knowledge of the Unreal Editor, Hammer and other 3d toolsets
  • Strong understanding and experience on 3d level Game Design: concept, layout, prototype modelling, environmental design, mission creation, strategy, game balancing, event scripting etc
  • Profound understanding on FPS level design principle and techniques
  • Ability to create a feasible game model based on a variety of tools and methods
  • Skilled at documenting ideas, concepts and technical designs in a format that is easy for all team members to understand
  • Thorough understanding of video games and their commercial appeal to the general public
  • Think creatively, work well independently and as a team player
  • Ability to successfully convey your vision and motivate team members

You'll earn brownie points if you have:

  • 3-5 years of level game design experiences on creating games for console and mobile phones.
  • FPS game expert, you love to create, watch and play any type of FPS game
  • Experience with design software (MS Word, Excel, Visio, Adobe Photoshop, 3d S Max etc), placement tools and database
  • Familiarity with C++ and JAVA
  • Strong knowledge of wireless devices, encyclopedic knowledge on iPhone will be a huge plus!
  • A love for video games, inside & out

All candidates should expect to take a short assessment test.

Lead Artist

Gameloft, an international publisher and developer of video games, is seeking a gifted Lead Artist to help create the next generation of exciting new games. Qualified candidates will work with imaginative design teams to create a wide range of new game IP, from hardcore shooters to casual sims. Our hit iPhone games include - Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf and Gangstar 1&2. As a key member of the development team, you'll take charge of the initial concept and game design and see it through to final delivery.

Profile

  • Remarkable leadership skills and able to share knowledge, good communication and team management skills
  • Able to work independently and under pressure
  • Able to produce results under tight schedules
  • Keen personal interest in video games with a solid knowledge of the field

Job Duties

  • Produce and participate in graphic creation for our games;
  • Employee management
    • Manage employee's performance evaluation and disciplinary follow ups
    • Active participation in recruitment (CV and portfolio sorting; test corrections interviews; etc.)
  • Ensure quality is monitored
  • Manage and coordinate different 3D teams to produce work within given deadlines and of required quality
  • Recommend and give advice to local teams

Requirement

  • Motivated and passionate about video games
  • Experienced in managing teams on or off site and have knowledge of different jobs in 3D art (modeling, animation, texturing, etc.) that allow you to coordinate several teams and projects
  • Technical expertise in 3Ds Max; Zbrush, Crazybump, Photoshop, UDK
  • Knowledge of low-polygon modeling/texturing
  • Independent and versatile (organic modeling and environments)
  • Very good proficiency in texturing, and able to work in pixels
  • Very good sense of proportions, volume, and lighting
  • Skilled in animation
  • Thorough and organized, allowing you to work with ambitious plannings and see a project from concept through completion within given deadlines
  • This position entails a great deal of responsibility and requires both technical and managerial expertise
  • We're mainly looking for an experienced, independent, and versatile candidate
  • Knowledge of the technical Pipeline and all the process needed to make a game

All candidates should expect to take a short assessment test.

Lead Game Designer

Gameloft, an international publisher and developer of video games, is seeking a gifted Lead Game Designers to help create the next generation of exciting new games. Qualified candidates will work with imaginative design teams to create a wide range of new game IP, from hardcore shooters to casual sims. Our hit iPhone games include - Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf and Gangstar 1&2. As a key member of the development team, you'll take charge of the initial concept and game design and see it through to final delivery.

Profile

  • Remarkable leadership skills and able to share knowledge, good communication and team management skills
  • Able to work independently and under pressure
  • Able to produce results under tight schedules
  • Keen personal interest in video games with a solid knowledge of the field

Job Duties:

  • Design gameplay and content for original First Person Shooter
  • Block out and create playable 3D worlds
  • Able to play through, test and critique own work and the work of others
  • Complete benchmarking & competition research
  • Communicate with our team of artists and programmers to ensure your creative vision is fulfilled
  • Collaborate with design team to produce innovative ideas for new concepts, existing design issues and work to meet deadlines
  • Effectively receive and provide constructive criticism

Requirements:

  • Successfully developed and shipped AAA titles as a level designer
  • Ability to successfully convey your vision and motivate team members
  • Expert knowledge of the Unreal Editor, Hammer and other 3D toolsets
  • Working knowledge of all aspect of 3D level Game Design: concept, layout, prototype modelling, environmental design, mission creation, strategy, game balancing and event scripting
  • Working knowledge of FPS level design principle and techniques
  • Ability to create workable game models based on a variety of tools and methods
  • Skilled communicator of concepts and technical designs
  • Thorough understanding of video games and their commercial appeal to the general public
  • Able to think creatively, work well independently and as a team player

Preferred:

  • 3-5 years of level game design experiences creating games for console or mobile platforms
  • Experience with design software (MS Word, Excel, Visio, Adobe Photoshop, 3d S Max etc), placement tools and database
  • Familiarity with C++ and JAVA
  • Strong knowledge of wireless devices - encyclopedic knowledge of iPhone would be a huge plus!
  • A love of video games, inside & out

All candidates should expect to take a short assessment test.

Lead Programmer

Gameloft, an international publisher and developer of video games, is seeking a gifted Lead Programmer to help create the next generation of exciting new games. Qualified candidates will work with imaginative design teams to create a wide range of new game IP, from hardcore shooters to casual sims. Our hit iPhone games include - Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf and Gangstar 1&2. As a key member of the development team, you'll take charge of the initial concept and game design and see it through to final delivery.

Profile

  • Remarkable leadership skills and able to share knowledge, good communication and team management skills
  • Able to work independently and under pressure
  • Able to produce results under tight schedules;
  • Able to optimize code size and speed to take full advantage of the capabilities of each platform
  • Methodical and structured programming
  • Keen personal interest in video games with a solid knowledge of the field

Job Duties

  • Manage the programmers team
  • Employee management
  • Manage employee's performance evaluation and disciplinary follow ups
  • Active participation in recruitment (CV and portfolio sorting; test corrections; interviews; etc.)
  • Expert in design, programming, debugging and optimization
  • Exceptional analysis and problem-solving skills
  • Program all the different game modules (artificial intelligence, sound libraries, display)
  • Work closely with the Video Game Designers, as well as the Graphics teams, to set the various restrictions in the game and implement each element

Requirement

  • Essential: C++;
  • Essential: Experience with iPhone, PS3, XBOX, PSP, DS or Online Gaming
  • Essential: University degree in Computer Engineering or Computer Science
  • Essential: Advanced knowledge in 3D programming (OpenGL or DirectX)
  • Essential: 5+ years' experience in programming
  • Essential: 2+ years' experience in the video game industry
  • Important: Organized, independent, and a leader
  • Knowledge of the technical Pipeline and all the process needed to make a game

All candidates should expect to take a short assessment test.

Producer

Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a junior game producer to join their existing talent pool on creating iPhone games in a new production studio. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. Previous hit iPhone games include Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar, just a few of the 300 games that Gameloft has created since its inception.

The Nitty-Gritty:

  • Manage projects and workflow for a team of talented Programmers, Game Artists and Game Designers.
  • Manage new game development through each phase of production: Concept, Mock-up, Alpha, Beta, and Gold.
  • Communicate with Gameloft Senior Producers and Studio Manager regarding progress.
  • Collaborate with production research team to incorporate product research results into new game development process and to create consumer marketing programs.
  • As a key member of the development team, you'll manage a group of Programmers and 2D/3D Game
  • Artists and Game Designers to ensure the highest sales potential is reached for a game.

Must-haves/know-how:

  • BBA from a top business school, concentrating in Marketing or related fields OR BA degree majoring in English
  • Extensive knowledge about video games and a true passion for both playing and selling them.
  • Thorough understanding of video games and their commercial appeal to the general public.
  • Have a true passion for different types of games in general.
  • Innate ability to make the right choices to deliver the most promising and best-selling games to the market.
  • Ability to think creatively; work well independently, and as a team player.
  • Ability to successfully convey your vision and motivate team members.
  • Highly motivated with an entrepreneurial spirit.
  • Risk-taker who knows that innovative ideas lead to the production of great selling games.
  • Excellent organizational and analytical skills to deliver quality projects under tight deadlines.
  • Creativity and practicality to find the best solutions to overcome obstacles and ensure progress.
  • 1+ year of experience working as a producer in the video game industry.

All candidates should expect to take a short assessment test.

Programmer

Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Now is your chance to take a massive step in your career and work on awesome iPhone games like Oregon Trail, Hero of Sparta, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar, just a few of the 250 games that Gameloft has created since its inception. As a member of our engineering team, you will be in charge in the full cycle development of 3D video games for mobile & iPhones from start to finish. Day to day responsibilities include development, writing and debugging of code, integrating graphic, sound, and networking components in one of the most exhilarating cities in the world.

The Nitty-Gritty:

  • Programmer in all relevant technical languages (C/C++);
  • Analyze existing 3D functions in the engine and adapt them so they are compatible with current conventions;
  • Support 3D functions and systems conceived for the production;
  • Program tools necessary for other interventions;
  • Work in conjunction with Game Developers, as well as Design teams to determine the different constraints of the game and put all the elements together
  • Optimize as needed.

Must-haves/ know-how:

  • Bachelor's degree in Computer Science or Computer Engineering
  • 3+ years of programming experience (Strong knowledge of Java / C / C++)
  • Knowledgeable in 3D rendering algorithms (Strong 3D math skills)
  • Experienced in 3D graphics engine programming in games
  • In depth knowledge of OpenGL
  • Ability to optimize code size and speed to maximize the capabilities of each platform;
  • Program in a methodical and structured manner;
  • You are highly motivated, with a passion for video games.
  • Self starter, creative thinker, you like team works
  • Must demonstrate either significant hobby game development, or professional experience
  • Good communication skills
  • Strong personal interest in videogames and a solid understanding of the associated culture

You'll earn brownie points if you have:

  • Strong knowledge of video games, mobile phones and iPhones.
  • 3D programming experiences on iPhone, Xbox, PS3, PSP and DS would be a plus.

All candidates should expect to take a short assessment test.

UI Artist

Gameloft, a leading international publisher and developer of video games is seeking an experienced UI artist to join their existing talent pool. Qualified candidates will link up with imaginative design teams on designing UIs for various projects in the studio including but not limited to iPhone games. Previous hit iPhone games include - Oregon Trail, Hero of Sparta I & II, NOVA, Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights, Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf, Gangstar 1& 2. Working closely with the art and design teams, the User Interface Artist will create art assets for menus, icons and in-game HUDs, in addition to ensuring upcoming titles' usability by designing intuitive, attractive, and innovative UI systems.

Must-haves/ know-how:

  • Must possess strong illustration skills, sophisticated design and typographic sensibilities.
  • Should be well versed in Photoshop.
  • High-res next generation specialist
  • Flash and Motion Graphics experience a plus.
  • Must provide a solid and consistent body of relevant illustration and graphic design work.
  • Knowledge of 3D drawing
  • Must possess strong interpersonal skills in order to communicate effectively and contribute to team atmosphere.

You'll earn brownie points if you have:

  • Nuanced understanding of user interface design
  • Familiarity with new trends.
  • Task driven, self-motivated, and proactive.
  • Works well under deadline pressure.
  • Must possess an enormous passion for games.

All candidates should expect to take a short assessment test.